Ghost Recon Wildlands
Move over, Crysis. If you crank all the graphics options up to 11, like we do for these tests, Ghost Recon Wildlands ($50 on Humble) and its AnvilNext 2.0 engine absolutely melt GPUs. Ghost Recon Wildlands also prefers Nvidia’s GPU architecture in general.
Middle-earth: Shadow of War
Middle-earth: Shadow of War ($50 on Humble) adds a strategic layer to the series’ sublime core gameplay loop, adapting the Nemesis system to let you create an army of personalized Orc commanders. It plays like a champ on PC, too, thanks to Monolith’s custom LithTech Firebird engine. We use the Ultra graphics preset but drop the Shadow and Texture Quality settings to High to avoid exceeding 8GB of VRAM usage in our testing scenario, because graphics cards that exceed 8GB of capacity are rare indeed.
The latest in a long line of successful games, F1 2018 ($60 on Humble) is a benchmarking gem, supplying a wide array of both graphical and benchmarking options—making it a much more reliable option that the Forza series. It’s built on the fourth version of Codemasters’ buttery-smooth Ego game engine. We test two laps on the Australia course, with clear skies.
Next page: Gaming benchmarks continue